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Media Design

Symbolbild fĂĽr den Studiengang Mediendesign
At a glance
Regular period
7 semesters, including 1 practical semester
Degree
Bachelor of Science (B.Sc.)
Places
Winter:
35
Apply till 07/15
Requirements
Abitur or Fachhochschulreife - No portfolio required

Our principles

  1. Subjects that are fun
  2. Versatility: photography, film, apps, animation, virtual reality, augmented reality, games, programming, web development, drawing ...
  3. Great study culture through project-based learning with lots of practice and team spirit
  4. Family atmosphere and friendships for life
  5. Short distances in a city with a wide range of leisure activities in the Lake Constance and Alpine foothills region

 

Media Design Showreel

A showreel from our media design studies with projects from the subjects 3D design, film, photography, game, design basics, motion design, project 1 & project 2, user experience design as well as the bachelor theses.

With examples from our students Alina, Alisa, Ann-Christin, Antonia, Bea, Carla, Cora, Daniel, Denise, Dylan, Elias, Hannah, Isabel, Isabell, Jacqueline, Jana, Jeremia, Johannes, Jonas, Joshua, Julia, Jule, Kilian, Koen, Leon, Lisa & Lisa, Leo, Leon, Mandy, Manuel, Milan, Nik, Noah & Noah, Petr, Rebecca, Robin, Selina, Simon, Verena, Yannick.

Supervised by our instructors Daniel, JĂĽrgen, Klemens, Marius, Markus, Robert.

Equipment used: Aputure, Black Magic PCP6K, Sony alpha A7 III, Sony alpha 6000 and 6600, Zoom.

Software: After Effects, Audition, Blender, DaVinci Resolve, Figma, Houdini, Illustrator, InDesign, Marvelous Designer, Maya, Photoshop, Substance Painter, Unity, Unreal, XD.

Production of the showreel: Maxi Schellhaase.

Events around Media Design

All events

Study guidance Media Design - German

Online study guidance for media design: Do you have questions about our media design degree program? Are you wondering whether you are suitable and what to expect? Do you want to know what you can do after your degree?

Firefox and Chrome work best for this.

Get in touch if you would like to have a look at the lectures. Send an email with your preferred date: design@rwu.de

You can try out lectures during the semester.

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FOLLOW US ON INSTAGRAM

Interested in current media design projects? You can find the work of our students on Instagram

Projects on Instagram

You can find more projects in the

Projects tab

Submit homework and improve access grade

You can apply from 3 April for the winter semester 2024/25.

You can improve your entrance grade by doing the homework and being invited to the selection interview. With the homework and the selection interview, you can improve your grade up to a maximum of 1.5 grades (but never lower it). The new homework assignment will be published on 3 April .

The application portal will be open from mid-May.

Media Design homework

Cosmo and Johannes report on their media design studies

Media designers sit comfortably with their laptops and make everything prettier? Is that true? Why are credits less important for design students? What does freedom have to do with it? Cosmo and Johannes give us an insight into the media design course. In this episode, you'll find out why decisions play such a big role.

Aylin and Franzi from RWU (ER)KLĂ„RT - DER BACKSTAGEPODCAST take you behind the scenes of RWU and explain interesting facts about media design studies, teaching and the curiosities of our university family.

Podcasts of RWU

Studierende Studiengang Mediendesign bei Party

Shaping digital worlds

You want to study design? Are you just as interested in photography, animation, film and storytelling as you are in apps, games and AR or VR? Do you find new technologies exciting and want to give free rein to your pioneering spirit?
We feel the same way. We are a small team of creative minds that would like to explore new ways with you to shape the future of the day after tomorrow.
From the first semester onwards, you will develop your skills in small groups and be mentored by motivated professors.

Mediendesign Thinking through making

Thinking Through Making

Digital Media Design is all about ideas. We encourage your individual talents and discover the latest technical developments and tools together so that you can quickly make your ideas tangible. The degree program is project-based and has a strong practical orientation. Project work is developed in small teams and results from the interplay of design and technological implementation skills.

Studentin mit VR-Brille.

Design and technology

People are at the centre of the study program. We design for their needs and desires in a modern digital society. Through your new ideas and projects, you create digital living environments with innovative technology and social vision.

Studierende des Studiengangs Mediendesign fotografieren im Studio

... and after graduation?

The career prospects are very good.

This was the result of a survey of our graduates in spring 2021:

  • 95% have a job and are satisfied or very satisfied with this job.
  • 34% already found a job during their studies, mostly through an internship or their Bachelor's thesis.
  • 78% work full-time
  • 18% work part-time
  • 4% are self-employed
  • 71% found the job in the first 3 months, 14% took 4-6 months, 15% started later.

The good job prospects are due to the fact that our graduates are fit in new technologies and programming. Without these skills, it is more difficult to start a career.

A Master's degree is also an option afterwards.

Popular are:

Downloads - German

Further information

Curriculum
Curriculum Preview
Download curriculum (pdf)

All modules of the degree program at a glance

30 ECTS are offered in each semester


1ST SEMESTER

  • Basics of design (project work)
  • Photography (project work)
  • Interaction Design (project work)
  • Linear Algebra
  • Programming 1


2ND SEMESTER

  • Film (project work)
  • Motion Design (project work)
  • Programming 2
  • Mathematics for Designers


3RD SEMESTER

  • 3D Design (project work)
  • User Experience Design (project work)
  • Web Development 1 (project work)
  • Creative Coding (project work)


4TH SEMESTER

  • Project 1 (Free Project)
  • Game Design (Project work)
  • Soft Skills & Agile Methods (Project work)
  • Web Development 2 (project work)
  • Elective (depending on the elective, mainly project work)


5TH SEMESTER

  • Practical semester (practical semester in companies or institutions)


6TH SEMESTER

  • Project 2 (free project)
  • Compulsory elective module (project work)
  • Compulsory elective module (project work)
  • Compulsory elective module (project work)


7TH SEMESTER

  • Bachelor's thesis (free project)
  • Media Design Seminar (accompanying seminar for Bachelor)
  • Elective (depending on elective, mainly project work)
  • Elective (depending on the elective, mainly project work)

 

Admission

Online study advice, homework questions & taster sessions

Students & professors are happy to advise you.

  • The homework advice for the winter semester 2024/25 will take place online at:
    Tuesday, 16 April 2024, 5 pm
    Tuesday, 14 May 2024, 5 pm
  • Students answer your questions and show their own homework. Just take a look online. No registration necessary.
  • Big Blue Button https://bbb.rwu.de/b/kle-7w6-kxf

Sign up for a taster session: design@rwu.de

Application only for the winter semester

The program offers 35 places per year and is only offered in the winter semester.

You can apply from May to 15 July . Lectures start at the beginning of October. You can find the exact dates in the menu: dates.

The applicants with the best overall grades will be admitted. In the winter semester 2023/24, all those who had an overall grade of 1.5 or better  in some cases were admitted. Those who had a waiting period of seven semesters and an HZB grade of at least 2.7 were also admitted.

Application portal (application possible from May)

 

Improve your admission grade with voluntary homework

If you would like to improve your grade by up to 1.5 grades , you can take part in the voluntary homework assignment. If your submitted homework is promising, you will be invited to the selection interview, where you can improve your grade from 0.0 to 1.5 marks (but never lower it).

From 3 April you will find the Media Design homework here. The deadline for the homework is 13 June (23:59). The selection interviews will take place in the first week of July. 

Unfortunately, second degree applicants CANNOT be awarded a bonus for a submitted homework assignment. Applicants who have already completed a degree course are assessed via a separate quota - the benchmark here is the Bachelor's degree grade.

Three steps to the homework and the selection interview

Download Homework Media Design 2024/25 (german language)

The deadline for the homework: 13 June.

Deadline for the submission of your homework: 13 June (23:59)

 

You have two options to submit the homework - either

Upload homework and registration form for the selection interview with upload link

Upload link: https://fbe-nextcloud.rwu.de/s/YGWRmw46wtjiMAN

 

Create folder:

  • Create a folder: NAME_First_Name_Application_Number_TaskABC
  • Each file must also be named the same: NAME_FirstName_Application_Number_Task.filename

Example:

  • Folder MUSTER_Mara_123456_B with the files.
  • SAMPLE_Mara_123456_B_Homework.pdf
  • MUSTER_Mara_123456_B_Homework.mp4
  • SAMPLE_Mara_123456_B_ApplicationSelection.pdf

The upload system does not provide feedback that your two files have arrived safely. If you are not sure whether your upload worked, send a mail to design@rwu.de with your name and application number. We will check whether your uploads have arrived and can be opened and will get back to you.

In addition, you have to apply for the study program in the RWU application portal https://mycampus.rwu.de. The application number is the number you get in the RWU application portal when you apply online.

or

Stick with homework by mail

You can also send your homework together with the registration form for the selection interview on a stick: Create a folder: NAME_First_Name_Application_Number_TaskABC with the two files NAME_First_Name_Application_Number_TaskABC_Homework.mp4 and NAME_First_Name_Application_Number_TaskABC_Application_Selection.pdf.

Send the stick by post to

RWU University of Applied Sciences Ravensburg-Weingarten

P O Box 30 22

D 88216 Weingarten

 

Or you can drop the letter with the stick into the mailbox of the main building.

You can apply online from May onwards.

RWU Application Portal

The selection interviews are scheduled to take place from in the first week of July. Each selection interview will last a maximum of 15 minutes. We will ask you questions about your homework, your motivation and check how well you are suited to our program. The bonus achieved will be counted towards your overall grade.

A maximum of 70 applicants with the best homework and the chance of a bonus will be invited to the selection interview.

FAQ Media Design

Yes, for example, if you don't have your school leaving certificate yet, you can submit it later. You can find the exact procedure in the application FAQ.

You can improve your grade by submitting the homework and being invited to the selection interview. With the homework and the selection interview, you can improve your grade up to a maximum of 1.5 marks (but never lower it).

Every year on 3 April, the new homework assignment is published online here. Deadline for the homework assignment and the application documents: 13 June (until 23:59).

The average grade of your university entrance qualification (Abitur, Fachhochschulreife, etc.) is used for the ranking list in the Media Design degree program.

If there are more applicants than places, 90% of the places are awarded through the selection procedure (best overall grade) and 10% of the places are awarded according to waiting time.

Yes! is credited:

Vocational training

You have completed vocational training? You will receive a bonus of 0.2 marks for the following training courses:

  • 23 Paper and printing occupations, technical media design
  • 27 Technical research, development, construction and production control occupations
  • 28 Textile and leather occupations
  • 31 Construction planning, architecture and surveying occupations
  • 43 Computer science, information and communication technology occupations
  • 92 Advertising, marketing, commercial and editorial media occupations
  • 93 Product design and arts and crafts occupations, fine arts, musical instrument making
  • 94 Performing and entertainment occupations

Not sure if your training is one of them? In the list of recognised training occupations you will find the designations under the respective numbers: https: //www.bibb.de/de/65925.php

Occupation in completed occupation
  • 0.1 marks bonus for each full year of professional activity in the completed occupation. A maximum of 4 years of professional activity is recognised.
Voluntary social year
  • 0.1 grade bonus. Federal voluntary service and voluntary ecological year are also recognised.
Practical activities, extracurricular achievements and qualifications
  • 0.1 marks to 0.2 marks bonus, depending on the extent of the activities.
Voluntary homework and selection interview
  • Up to 1.5 marks can be added to the overall mark by the result of a selection interview together with a self-completed homework assignment.

The bonuses achieved are added together.

Prospective students often apply to several universities and study programmes. As a result, places regularly become available again because applicants decide to take up another place. These vacant places are then allocated to those who did not make it in the first place. Places are again awarded according to the ranking list, i.e. first to those with the best overall grade.

You can find further information on applications and the allocation of places at the Admissions Office.

Each semester , a semester fee is due for all students when they enrol or re-register. This is charged at a similar rate by all universities in Germany.

Composition and amount of the fee

Fees for international students and for second degree programs

In Baden-WĂĽrttemberg, since the winter semester 2017/2018, there has been a tuition fee for international students (non-EU citizens) and a Second-study fee. Thus, in some cases, a tuition fee must be paid in addition to the semester fee.

Before enrolment, applicants from non-EU countries or applicants for a second degree program receive a form to assess whether a tuition fee obligation actually exists.

The amounts and detailed information can be found under Finances.

Yes, all students have their own laptop, as work on the projects continues at home. Students from the higher semesters advise you on the selection of a suitable laptop.

In addition, you will find fast PCs with fast graphics cards and good screens in the labs.

In the labs you will find the software you need for working:

  • Maya
  • Houdini
  • Substance Painter
  • Marvelous
  • Unity 3D
  • DaVinci Resolve

Many students get their own software licences because they also want to work on their projects at home.

No. You can rent the necessary equipment for photo and film projects from us. You can find the equipment on the film and photo studio. If you have a good system or DSLR camera, you can of course use it.

 

Projects

Projects of this degree program

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Limbus

"Limbus" was the result of a team work for project 2.

The goal was to animate a full 3D animated short film with a self-contained storyline in which a war veteran is caught up in the traumatic experiences of his past.

The style and to some extent the plot are inspired by episodes from the Netflix series "Love Death and Robots" as well as various short films on Youtube, most notably "TheCGBros" and "Omeleto".

The character was modeled, rigged and animated in Blender. The parts of the modular…

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Zahid

"Zahid" was created as a project 1. The goal was to combine an authentic 2D look with 3D animation.

The style of the project was inspired by the Netflix series "Castlevania". More realistic proportions and animation along with various effects should give the impression of a professional production.

The plot is kept relatively rough and should rather introduce a larger story. This allowed the focus to be on expressive images.

Self-filmed references were used as animation aids. The 2D animation…

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ECOVAL

The Ecoval project involves the design of an application for planning environmentally friendly travelling. The application aims to create more awareness and interest for sustainability in the tourism sector.

The focus is on transport options with low CO2-emissions. In addition to planning low-emission trips, the user is also to be guaranteed time savings by bundling information. The focus of the project was on user experience design. In addition, the web version of the application was…

Temple

The 3D project "Temple" deals with the conception, implementation and presentation of a post-apocalyptic environment.

The goal was to create an authentic atmosphere for the rather gloomy theme. Inspired by the game "Horizon Zero Dawn", a mixture of modern and ancient elements is used.

The assets were created in Blender using various techniques such as Hard Surface Modeling or Cloth Simulation. Substance Painter and Substance Designer were used for texturing. The individual parts were assembled…

Embassy of Media Design

Embassy of Media Design, or EMD for short - this is the name of the alumni and support association for the Media Design program, which will soon be founded by lecturers, alumni and students of the program. The association shall serve as a circle of friends of the study program and as an interface between students and alumni. In this bachelor thesis, a website was created, which will provide a platform for the association in the future.

In order to represent the study program appropriately, the…

PETCH

The number of pets in German households is rising steadily. So are the offerings of digital solutions that simplify everyday life. Bringing pet placement to a digital level without losing the identity of the animal as a living being and family member is a challenge.

PETCH is a platform and web application that allows users to significantly simplify the animal search process. Searchers can filter animals and click through the results, just like in dating apps. If they are interested in an animal…

Make Web Sustainable

The website makewebsustainable.com provides information about sustainable web design and aims to create awareness and lay the foundation for a sustainable web.

The project introduces a sustainable way of thinking for contemporary web design and web development and presents four important design principles as well as a design process based on them.

The project was supervised by Prof. JĂĽrgen Graef and Prof. Dr. Thorsten Weiss.

Space Shuttle Launch

The bachelor thesis deals with a concrete FX simulation and lookdevelopment of a space shuttle launch.

The focus is on pyro simulations. A 3D environment provides that framework and context and allows the embedding in a scenic environment. An adaptation of the Kennedy Space Center in Florida, NASA's best known and most important spaceport, is shown. The space shuttle is ready for take-off on the launch pad. The viewer enters the scene during the countdown and watches the last initiated phases…

Fly Away

The motion design project "Fly Away" was inspired by the song of the same name by the artist "TheFatRat" and implemented with the help of 2D animation.

The story of the clip is quite simple and serves more as a visual version of the song.

The focus was to try out different animations and create an appealing style that fits the music track. All the main animation was created in Photoshop - about 600 individual images in total. In compositing in After Effects, lighting and camera effects were…

Tesla Spec Spot

In this work, the complete process of a full CG automotive spec spot is developed and elaborated in a procedural workflow using Alembic caches. From the ideas defined with concept art, storyboard and animatic, a virtual vehicle (Dynamic Rig) was realized using Cinema4D software.

With only a few steps and parameters, the created rig can be applied to any vehicle, offering a high degree of flexibility. In addition, visual effects such as water drops, water splashes and smoke plumes are realized…

Awakening of Nature

The bachelor thesis "Awakening of Nature" is a CGI movie that shows how nature comes back to life by growing different plants. The focus was on creating a procedural tool for generating and animating the tendrils, which can thus be applied to any geometry. Important properties such as their appearance or the way they grow were made customizable using various parameters within the tendril tool.

Another part was the procedural creation of an environment which was used and adapted in the software…

Gendai no kantorihausu

Gendai no kantorihausu or Japanese Modern Country House is a realtime UE4 project with ray tracing. Its goal is to combine Japanese architecture and furnishings, both modern and classical. Shoji walls, numerous setpieces, a genkan (entrance area), ... as well as a whole house was created. The aim is to create an authentic Japanese flare, while it is possible to walk through it in real time.

Dwarf Mine

Dwarf Mine is a 3D game created in the game engine "Unity". You play a young, 126 year old dwarf. The character's mission is to retrieve his beer mug from the mine, which he left in the mine tunnel after work. On the way there, something goes wrong and he finds himself in a part of the mine that is unknown to him. Now he sets out to find an exit from the mine....

Chasing

Chasing is a magazine that deals with time. It looks at the subject from different angles, as well as the scientific aspect and how social life changes over time.

Illustrations were made to accompany the twelve articles, depicting time and clarifying the focus of the text. Many different types of illustrations were used, and always created according to the theme. In addition, there are intermediate pages that, when placed on top of each other, form an hourglass. The illustrations were created…

Music posters and their regularities

During this project I have been working on poster design, more specifically any posters for concerts and music events.

In the process of designing my own posters for different artists, I researched a lot about the way posters consciously direct the viewer's gaze. From this extensive research, in addition to the actual poster series, certain regularities emerged, which I then specified and defined in more detail.

In the course of this project, I was thus able not only to design different…

Sunrise

Ever since the film "Klaus" (2019, Netflix) was released, the bar for 2D animation has been set very high. Through clever use of light and shadow placement, the illusion is created here that the drawn figures are three-dimensional. The project "Sunrise" aims to create a six-second clip that imitates this style. The programs "Adobe Animate" for the animation and "Adobe After Effects" for lighting, shading and compositing were used for the implementation. The result is impressive: The eyes are a…

Polaris

Polaris is an astronomy-themed board game that can be played in combination with an app. The story takes place in the future, where people have managed to fly to the most distant stars. The task of the game is to start missions there as astronauts and collect points by solving tasks and questions. These are found in the associated app, otherwise the game still consists of cards, game pieces, game chips and a playing field.

Through the use of the app, the game offers the advantage that it is…

Solemates - Custom Sneakers

SOLEMATES is a UX concept for a custom sneakers online store that stands out from the usual scheme of shopping sites. Hand painted, embroidered and printed "custom sneakers" are highlighted in a kind of storefront design and presented in a sidescrolling website.

"Just Sneakers - Nothing Else" is not just any motto, but also applies to the SOLEMATES website, because here the user finds exactly what he is looking for directly on the homepage. Large-scale designs, animated and interactive elements…

Cakedreams

Cakedreams is not an ordinary baking book with ready-made recipes. The structure follows a modular principle for cakes as well as moist or dry cakes. Through this modular system, it is possible for everyone to become creative in baking themselves. The book is divided into four chapters, each chapter describes an element of the construction and thus allows an individual composition of pies and cakes. For the baking book, the basic criteria for the structure and design of a book were researched…

Goldmädchen

The thriller "Goldmädchen" was created as part of the subject Film. It is about the self-confident and easy-going thief Sarah, who goes to a classy bar one night in search of rewarding loot. There she meets a new bartender, Colin, who soon confronts her about her deeds. The two make an agreement that will later be Sarah's fate. In the project work, we filled all the roles of a professional film production: from screenwriter, director and cameraman, to the various tasks of post-production.

Proje…

Redesign Moodle

As part of project 2, we as a group set ourselves the task of redesigning Moodle. In cooperation with the university didactics and the supervising professors, we created a new design that is based on the corporate identity of the RWU.

Among other things, we optimized the navigation and adapted other functions such as the calendar, my files and the course areas. The new design of the Hero pages lays the foundation for further iterations of this ongoing project.
The goal of the project is to make…

Magic Arrow

Magic Arrow is an action adventure game with role-playing elements for the smartphone. The game should have simple controls and be easily playable with one hand. The main elements in the game are the battle system with powerups and the quest system. Thus, the player can dodge enemy attacks by moving the character and attack the focused enemy by standing still. The small questline gives a first insight into the game world.

The game was developed with the Unity Engine for Android.

Jack's Dream

Do you know who you want to be in the future? The animated short film "Jack's Dream" is about Jack, a law student against his will. When he falls asleep one night exhausted by his studies, he wakes up as the ghost of his childhood and reminds the adult Jack what he has actually always dreamed of.

Maybe you've already experienced it yourself: a dream in which you see yourself from the outside like a stranger. In this project, we wanted to ask ourselves the question: Who did I want to be as a…

Redesign SCA website

In today's world, a website is unavoidable for successful and widespread communication. For the Sports Club Adelsdorf (SCA for short), the homepage also forms the most important communication tool. The current website of the club was built with a construction tool kit, which restricts the creative freedom in some points. Therefore, in the winter semester 20/21, I dealt with the redesign of the SCA website and developed both a new concept and a new design in close cooperation with the board of…

A climate change hero

Whales are of great ecological value to mankind because they have a surprisingly large positive impact on the world's climate. The animals play an important role in binding CO2 and producing oxygen. They feed phytoplankton through their excrements, which in turn collect CO2 and produce oxygen. Phytoplankton produces about half of the oxygen in the Earth's atmosphere.

Now, if the population of large whales were to recover from its current level of 1.3 million back towards its original strength…

Lost Places

Lost places can be found all over the world. They show a long forgotten history. As part of project 1, I have been working with Lost Places photography to bring this past back to memory. When searching for abandoned places, one comes across dark, mysterious places with a haunting atmosphere.

The journey took us from a children's home on Lake Constance to a car graveyard in the Black Forest, a crumbling gas station in the Upper Danube Nature Park, and an abandoned villa near Lake Maggiore. Each…

Procedural Realtime Environment

In this work, a procedurally generated 3D environment was designed and developed based on the real-world template of the "Kowloon" district in Hong Kong (China). For the procedural generation, an algorithm was developed that generates buildings from modular assets and various modifiers. Due to the millions of ways the algorithm can generate houses, a city can be assembled quickly and easily.

The work was supervised by Prof. Klemens Ehret and Prof. Markus Lauterbach.

Skate South

Oh! Another skateboard magazine? Not this time. Skate South focuses on the people who make skateboarding what it is. Their passion. Their scars. Their perspective. Their mindset. Their cities. Their stories. From beginners, to professionals. From 16-35 years. From Munich to Ravensburg.

A scene where it's okay to be different. Where it doesn't matter how good you are. Where everyone is welcome. A scene whithout prejudices.

Authentic people who share a passion: skateboarding. Captured in a…

EMILY

The inter-semester project was a collaboration of Laurin Völcker and Elias Engelhardt, who realized the film as a practical part of Laurin's bachelor thesis and as a free project 1 of Elias.

The 6-minute short film plays with thriller elements and shows a car chase. Is the chaser just a good-hearted scatterbrain or does he harbor malicious intentions in the end?

Project team
Elias Engelhardt (writer, director, producer and editor)
Laurin Völcker (cameraman, producer, editor, sound designer…

Politics in a different way.

Unfortunately, political campaigns today are often staid and stale. Poor design and boring slogans make politics a topic that young people in particular often prefer to turn their backs on. In my project "Politics. Mal anders." (Politics in a different way), I am looking at how to create a political campaign that sticks in people's minds with the help of eye-catching design and provocative headlines. Special focus was on the poster design and marketing concept for a fictional political movement…

A Bonfire's Life

"A Bonfire's Life" is a short film about the story of a small, magical-looking bonfire. The project is about working out real-time visual effects, more precisely about simulating different weather conditions via Unity's particle system.

For the project, a natural environment of a campfire site was created, on which the weather could be visualized. Due to the complete implementation of the project in the real-time engine Unity3D, the user can not only view the environment via video, but even…

Lilith Danton

Lilith is the mysterious and ruthless protector of the Queen of Corholt, a city-state in the Victorian era. On behalf of the queen, she tracks down deserters in the court and silences them. From concept to final 3D model, Lilith went through several design adjustments and five different programs.

Godforsaken

Godforsaken is a realtime 3D environment based on Unreal Engine 4.

The central element of the environment is a fictional Mediterranean monastery. It is surrounded by a landscape with mountains and sea. Gardens, farmland and horticultural areas surround the central monastery complex and the cemetery behind the monastery. A medieval construction site is adjacent to the side.

The 3D model of the monastery was constructed in Blender and then textured using Photoshop and Substance Painter. In…

Emotion Recognition

This bachelor thesis investigates user experience design for artificial intelligence applications for people on the autism spectrum.

In this context, a video conferencing software with an automated AI-supported emotion recognition is conceived and designed for the affected persons. Due to the autism spectrum disorder, special needs of the target group arise. These are specifically considered in the design to ensure an efficient use of the application.

The work was supervised by Prof. Jürgen…

Bravik - Medieval Township

For the first major project work, the own objective was to design a three-dimensional environment. The result was "Bravik" - a medieval village set in a rural forest and hilly landscape. Thus, the focus was on conveying the idyll and inherent tranquility of this peaceful environment. The virtual tour provides insights into medieval professional houses such as the smithy, the tavern or the mill and opens up the village with all its facets to the viewer.

The project was primarily implemented in…

Communication - a brief history

Communication is the exchange of information. Through the development of language, humans were able to gather and pass on knowledge for the first time and thus gain an evolutionary advantage.

Human coexistence without this exchange would be unimaginable for us. However, increasing technologization and digitalization in particular are bringing about a constant change in communication, accelerating the exchange of messages over long distances and at the same time changing the way we communicate…

Follow us on Instagram

For many more projects and insights into our degree program, follow us on Instagram:

https://www.instagram.com/mediendesign.rwu/

Web >> Forward

Web >> Forward is the blog for innovative web technologies at RWU. The exciting ideas, new technical developments and creative moments of our students are given a space for development here.

No matter if it's about web-based user interfaces for robots or web apps that help to remember places and memories: Creativity and developer spirit come together here. Project work and final theses related to the web do not gather dust in a drawer, but find an interested audience.

The link to the blog: htt…

Labs

Photo & Film Studio

3D & Game Development

Advice

Discover the Media Design degree program at RWU in Weingarten: Everything you need to know

Are you looking for a creative Media Design degree in Baden-WĂĽrttemberg? Then Weingarten is the right place! On this page you can find out what you need to know about studying Media Design at RWU - from the course content and requirements to options of specialisation and financing.

Requirements for studying Media Design

To study Media Design in Weingarten, you need a university entrance qualification (Abitur or Fachhochschulreife). To improve your admission grade by up to 1.5 grades, you can show your creativity in a voluntary homework assignment.

Study content Media Design (Bachelor of Science)

The Media Design degree program is interdisciplinary and covers many exciting areas such as graphic design, game design, web design, photography, film, user experience design, motion design, 3D design, programming and web development. You will acquire knowledge in communication design and work on exciting projects that focus on theory and practice.

Testimonials from Media Design students

Many Media Design students appreciate the personal atmosphere and close contact with the lecturers in Weingarten. The proximity to Lake Constance, the mountains and the Allgäu area offers an inspiring environment for creative work. Weingarten is also an attractive university town with over 7,000 students at RWU and PH Weingarten.

Media Design and Graphic Design in comparison

While the Graphic Design degree program focuses more on visual communication and design, the Media Design degree program offers a much broader spectrum of audiovisual and digital subjects and combines various disciplines that go beyond pure design.

Options of specialisation in Media Design studies

In the course of your studies, you can specialize in different areas such as game design, film, web development or user experience design. This allows you to develop your individual interests and strengths. During your studies, you create many work samples for your portfolio to show your versatility and apply for a practical semester or a job.

Career opportunities after graduation

There are many exciting career opportunities open to you after graduation. You can work in advertising agencies, design studios, in the film and games industry or start your own business as a freelancer. Salaries in Media Design vary depending on the industry and experience.

Differences between Media Design distance learning, face-to-face studies and dual studies

With face-to-face studies in Weingarten, you have personal contact with lecturers and fellow students, while with distance learning you study exclusively for yourself and remain anonymous. On campus you can make friends for life. With a dual study program, you have to work a lot and are usually less flexible and have less free time.

Scholarships and financing options

There are various financing options for your Media Design studies in Weingarten. You can apply for scholarships, BAföG or a student loan. Find out in good time about the various options to cover your living costs.

Conclusion

Your Media Design studies at an accredited and state-run university in Weingarten offer you a versatile and well-founded education in creative fields and a great study atmosphere. With the right prerequisites, a convincing portfolio and the right specialization, you have the best prerequisites after your studies to get started in the exciting world of digital media design. Take your chance and discover your passion for creative professions!

Contact & People

General contact details

Opening hours During the lecture-free period: By appointment via e-mail
Email design@rwu.de
Web links
On campus
Building T
Doggenriedstr. 42
88250 Weingarten
Postal address RWU Hochschule Ravensburg-Weingarten
University of Applied Sciences
Media Design
P.O. Box 30 22
88216 Weingarten
Germany

Academic counselling & program management

Film, photography, presentation, usability
Head of study program and Advisor Media Design (Bachelor)

Deanery Faculty of Electrical Engineering and Computer Science

Office of Applied Computer Science, Computer Science/Electrical Engineering PLUS Teacher Training, Media Design, Computer Science

Professors

Fundamentals of design, user experience design, usability engineering, digital innovation design
Member of the Senate, Member of the academic commission
Computer science, especially web development, cloud computing & software architecture
Dean of Studies Applied Computer Science (Bachelor)
Computer Visualization, Digital Transformation Design, Human-Computer Interaction
Coordinator for international affairs for Media Design and Applied Computer Science programs
Computer graphics, games programming and design
Embedded systems, mobile systems, apps
Head of study program of Computer Science/Electrical Engineering PLUS Teaching degree (Bachelor), Member of the Scholarship Selection Committee for the "Deutschlandstipendium"
Computer science, especially programming & software engineering
Head of study program of Applied Infomatics (Bachelor) and Computer Science (Master), Vice Dean of the Faculty of Electrical Engineering and Computer Science

Employees

Research Assistant for Applied Computer Science (B.Sc.), Computer Science (M.Sc.), Media Design (B.Sc.)
Academic employee for Fundamentals of Design, Typography, Editorial Design, Brand & Corporate Design
Academic employee for photography, film, audio

Overseas Representative

Computer Visualization, Digital Transformation Design, Human-Computer Interaction
Coordinator for international affairs for Media Design and Applied Computer Science programs

Practice Office

Computer science, especially programming & software engineering
Head of study program of Applied Infomatics (Bachelor) and Computer Science (Master), Vice Dean of the Faculty of Electrical Engineering and Computer Science

Examination Office

Admissions Office, Student Administration Office
Teaching degree programs, Media Design, PEM, UVM

Dekan

Online marketing, search engine marketing, e-business
Dean of the Faculty of Electrical Engineering and Computer Science