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3D & Game Development

3D Figur von Andreas Lorer
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Rooms G 001 and G 101

Building G Leibnizstr. 20, 88250 Weingarten

Equipment laboratory animation G 001

  • 10 Gaming PCs (Nvidia GeForce GTX 980, SSD, 27" FullHD Monitor)
  • 7 Gaming PCs (Nvidia GeForce GTX 780, SSD, 31" 4k + 27" FullHD Monitor)

Equipment Laboratory Games G 101

  • 10 Gaming PCs (Nvidia GeForce GTX 980, SSD, 27" FullHD Monitor)
Links HTC Vive Rechts Microsoft Holo Lens

Equipment AR / VR / Motion Capturing

  • 1 Microsoft Holo Lens (current version)
  • 4 Oculus Rift (2x DK1, 2x DK2)
  • 2 HTC Vive (current version)
  • 3 Kinect V2
  • 1 LEAP Motion
  • 1 Rococo Motion Capturing Suit (2018)

Equipment software

Latest versions of

  • Adobe Creative Suite CC Complete Package
    - Premiere Pro, AfterEffects, Photoshop, Audition
    - Illustrator, InDesign, Acrobat Pro, MediaEncoder
    - Lightroom and more
  • Android Studio
  • Autodesk Entertainment Creation Suite Ultimate (3D Studio Max, MAYA, Softimage, MotionBuilder, Mudbox)
  • Blender
  • Cinema 4D
  • Houdini
  • Nuke
  • Pencil and Balsamiq (mockup tools)
  • Unity Game Engine 3D
  • Unreal Engine
  • Visual Studio
  • Vue Devtools
  • Wacom tablet software
  • Wildfly (Java EE Full & Web Distribution)
Contact & People

General contact details

Phone
Email bernhard@rwu.de
Room G 001 und G 101
On campus
Building G
Leibnizstr. 20
88250 Weingarten
Postal address RWU Hochschule Ravensburg-Weingarten
University of Applied Sciences
3D & Game Development
P.O. Box 30 22
88216 Weingarten
Germany

Contact

Prof. Markus Lauterbach

Computer Visualization, Digital Transformation Design, Human-Computer Interaction
Coordinator for international affairs for Media Design and Applied Computer Science programs
Prof. Markus Lauterbach

Prof. Dr. Daniel Scherzer

Computer graphics, games programming and design
Daniel Scherzer

Dipl.-Ing. (FH) Matthias Bernhard

Research Assistant for Applied Computer Science (B.Sc.), Computer Science (M.Sc.), Media Design (B.Sc.)