Skip to main content
  • -
Environment Design

Godforsaken

Ein Projekt von
Project team
Jakob Callsen, Jonas André Schneider
3D Rendering eines verlassenen Klosters

Godforsaken is a realtime 3D environment based on Unreal Engine 4.

The central element of the environment is a fictional Mediterranean monastery. It is surrounded by a landscape with mountains and sea. Gardens, farmland and horticultural areas surround the central monastery complex and the cemetery behind the monastery. A medieval construction site is adjacent to the side.

The 3D model of the monastery was constructed in Blender and then textured using Photoshop and Substance Painter. In parallel, the rest of the environment was designed directly in Unreal Engine.