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3D Animation & CGI
The 3D project "Temple" deals with the conception, implementation and presentation of a post-apocalyptic environment.
The goal was to create an authentic atmosphere for the rather gloomy theme. Inspired by the game "Horizon Zero Dawn", a mixture of modern and ancient elements is used.
The assets were created in Blender using various techniques such as Hard Surface Modeling or Cloth Simulation. Substance Painter and Substance Designer were used for texturing. The individual parts were assembled in Unreal Engine 5.0 and enhanced with assets from Quixel Megascans.